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Digital Making – Fall 2012

Published August 10, 2012

Taught by FAR’s Creative Director Chad Eby for Florida State University’s Department of Art, Digital Making is a graduate workshop (ART 5928C) dealing with theory, tools and processes for realizing physical objects form digital sources.

Students are involved in driving a majority of the specific course content, but a general framework includes a small, minimally mathematic dose of information theory via Shannon, Turing and Wheeler, along with connections to James Bridle’s “New Aesthetic,” and then a hands-on survey of a variety of digitally-based tools for making things–dependent on student interest–but likely to include:

  • 2D vector editing and layout for laser and CNC (Rhino, Inkscape, etc.)
  • 3D modeling for 3D printing, laser and CNC (Rhino, Grasshopper, Wings, Blender, etc.)
  • Basic electronic circuit prototyping
  • Microcontrollers, sensors and actuators (arduino, super cricket, raspberry pi, etc.)
  • Software ‘glue’ (Max/MSP, PD, processing, DMX, OSC, serial communications, etc.)
  • The ‘obscurata’ — off-the-beaten-path software poached from a variety of disciplines for generative, expressive or analytic purposes

The thrust of the class is to exploratory and playful; it is meant to survey a broad range of possibilities and to spark experimentation rather than to create experts.

FALL 2012 – Chad Eby